![]() Like in the other games, each Phantom Thief encounters a Monarch that they have a big connection with. This is even though the game follows pretty much the exact outline of both P ersona 5 and Persona 5 Royal, with the Phantom Thieves entering distortions in the cognitive world known as Jails, and ruled by corrupt monarchs. This is a carbon copy from both Yaldaboth and Maruki, but lacks the emotional punch that either of those games do, especially Persona 5 Royal. For instance, the Metaverse takes over the real world, as a god attempts to rob humanity of pain by taking its free will. Persona 5 Strikers copies both vanilla Persona 5 and Persona 5 Royal (which was in development at the same time), but never does as good as a job as either of the other games. Sadly, this is basically Persona 5 Strikers in a nutshell.Īnd the same can be done for the rest of the storyline, to be honest. Plus, I found that much of her journey echoed Morgana’s to find his place is the world and where he belonged, so that it was just a literal rehashing of that storyline, but not as well done. From the beginning, Sophia was just an unneeded gimmick to me, and lacked the presence of the other characters. But I just never really learned to love the character or to even see her as a Phantom Thief. Since I initially shared my First Impressions of Persona 5 Strikers, I wanted to share my final thoughts on the game now that I’ve spent much more time on it and completed it. ![]() Months after the game initially released in the U.S., I have finally finished my playthrough of Persona 5 Strikers! After over 75 hours into the game, I even acquired the Platinum Trophy for it.
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